Free-form window resizing in Oculus Home
I’m not the only one excited about this.
Personal thoughts, reflections, ideas, and fun stuff.
I’m not the only one excited about this.
Yesterday I went for an early walk with my new Ray Ban Stories. Downtown Columbus is pretty much empty on Saturday mornings. I walked through the Audubon Park, along the river, around the Statehouse, then to the main library. Here are a handful of montages that I made with footage. I made these with the…
Spline is a 3D graphics tool that can be used in a browser. I decided to make something simple with it to see what its like. Here is my first project, a toon shaded 3D logo for the Extended Collection. While it looks great in the viewport, I could not find a way to export…
Yesterday I decided to revisit Fujii. It’s been about a year since I played this, when I was still using the 1st-gen Quest. This game is simple and joyful. It’s a wonderful place to unwind or destress while growing a digital garden. I love the contrast between darkness and the vibrant colors that make up…
A couple of months ago I came across a WebXR scene based on the novel The Three-Body Problem by Liu Cixin. I had never heard of the book but I was fascinated by the scene and added it to my reading list. Due to some physical issues with my hands I’m not reading much these…
I just played my first couple of levels of Skybinder and I love it. It’s simple and beautiful and clever. The developer recently released this on App Lap for Oculus Quest and you can get it for around $10 USD at the time of writing. I’m going to resist the temptation to play through all…
I listen to quite a few podcast but my favorite one is the excellent Voices of VR Podcast by Kent Bye. Yesterday Kent reached an impressive milestone: 1000 episodes. He celebrated this achievement with a retrospective on the many many answers that people have had to his question of the ultimate potential of VR. I…
Read on uploadvr.com/jesse-schell-interview/ UploadVR interviews one of my favorite game designers, Jesse Schell. Few people have truly believed in the potential of VR as much a him. If you want to learn more about game design, then I highly recommend his book The Art of Game Design.
I recently played through this VR classic. I’ve had it in my steam library for years but had never finished it. This time around I played it with AirLink on my Quest 2. This is one of those games that is way more fun without a cable coming from the headset. Windlands was recently released…
This website is a personal project. My intention is to use this as a place where I can work on and publish side projects that are not directly related to my work at RAD or the Extended Collection. This site may have several VR and AR scenes that I work on. I may also include…
hmmmm