Conclusion to a Month of Babylon JS
A short recap of what I've learned about Babylon JS over the last four weeks. When I set out on this project a month ago my main goal was to better understand how to solve problems...
Throughout the month of March 2021, I set out to learn everything I could about Babylon JS.
A short recap of what I've learned about Babylon JS over the last four weeks. When I set out on this project a month ago my main goal was to better understand how to solve problems...
Today is the final day of my A Month of Babylon JS education project and the last of the "Project Fridays". I set out to build a simple golf demo for WebXR. I didn't complete a...
Today I worked on importing a golf club model and attaching it to a VR controller as a child object. I started off by setting up an AssetsManager for the scene, then importing a model. I'm...
I didn't have much time to work on Babylon JS today, but I did have an idea for what I want to build for the project on Friday. Since receiving the Oculus Quest 2 last fall...
Today I learned about teleportation in WebXR with Babylon JS. I used the default experience helper to add WebXR to my scene, so teleportation is available by default. The only thing I needed to provide is...
This is the last full week of the A Month of Babylon JS project. Most of the projects I want to build with Babylon JS are related to VR, so this week I'm going to learn...
Today is Project Friday so I took the day to work on the scene that I've been building throughout Week Three. Rather than produce a demo scene like in the previous weeks, today I just made...
Today I learned how to add VR support to my scene. Until now I've been using a template that Babylon JS provided in their Getting Started guide. I had to replace most of that code with...
Today I thought of a workaround to the "button anchoring" issue that I mentioned yesterday. Instead of placing the button in the StackPanel with all the other controls, I moved it outside of the StackPanel, then...
Today was all about setting up the layout for my 3D cards. I started by making a short list of what I wanted to display. Title: the name of the card / article / post Date...
I'm kicking off Week 3 of A Month of Babylon JS by diving into a week-long project to present some data as interactive cards in 3D. My Friday Project this week will involve building some VR...
This week for my Friday Project I decided that I wanted to build a simple Terrarium with some low poly assets. My main objectives was to learn about composing a scene in Babylon JS. I started...