Canvatorium Lab 010
Getting started with Grabbing / Moving objects. Lots to learn here.
Getting started with Grabbing / Moving objects. Lots to learn here.
Title Card & Vue 3 Composables.
Collecting my thoughts from Labs 000-008.
Tinkering with Near Menu (BJS 5.0 beta)
Can I console.log in VR? YES!
I had my first failure today. I tried using Vue Router to navigate from one scene to another, while in immersive mode. Failed.
Learning the basics of controller input.
Exploring the Babylon JS Default XR Experience. ✅ Print a message when entering VR✅ Move camera when entering VR✅ Controller trigger buttons modify reactive data This may not seem like much, but in the past, I’ve been super confused about camera/controller interaction with Babylon JS. After spending some with the docs and some playgrounds, I’m…
Introducing a new long-term project “Canvatorium”, an experimental design lab for spatial computing.
I’m not the only one excited about this.
Yesterday I decided to revisit Fujii. It’s been about a year since I played this, when I was still using the 1st-gen Quest. This game is simple and joyful. It’s a wonderful place to unwind or destress while growing a digital garden. I love the contrast between darkness and the vibrant colors that make up…
I just played my first couple of levels of Skybinder and I love it. It’s simple and beautiful and clever. The developer recently released this on App Lap for Oculus Quest and you can get it for around $10 USD at the time of writing. I’m going to resist the temptation to play through all…