Canvatorium Lab 021
Dynamic Texture Cards.
This is the first of many labs where I’ll be working on controls for a ToDoist VR client.
I made a new ToDoist account for this project. I don’t want to mess up my current data during development.
3D card with a 2D texture, used for values lists of large lists of similar items. I could use Advanced Dynamic Texture for the GUI on these cards, but those are heavy objects, and I can only add around twelve of them to a scene at any given time before running into performance issues.
Follow up: I’ve tested this scene with 20-60 cards. ~40 seems to be the max I can handle without impacting performance.
Originally tweeted by Joseph Simpson (@vrhermit) on February 20, 2022.