Expanding on the Stoa from Lab 028 with a focus on Sky, Lighting, and Materials.
Picking up from where I left off in Lab 028, I duplicated the lab and started working on the overall aesthetics. I went with a sun-washed look with bright lights and pale colors.
I added a Skybox using the Skybox Material from the Material Library. For now, I’m using some hardcoded settings on this, but there is no reason that I can’t modify the sky while the scene is running.
I also spent some time picking some new colors for this project.
I switched from the Standard Material to the Cell Material and made a less noisy version of the noise texture.
Video recap of the lab
I also added some camera animations to show off the scene.